aka Pareto's Law. Management consultant Joseph Juran developed the concept in the context of quality control, and improvement, naming it after Italian economist Vilfredo Pareto, who noted the 80/20 connection while at the University of Lausanne in 1896.[4] In his first work, Cours d'économie politique, Pareto showed that approximately 80% of the land in Italy was owned by 20% of the population. The Pareto principle is only tangentially related to Pareto efficiency. http://en.wikipedia.org/wiki/Pareto_principle (more)
Brian Marick: A circle-centric reading of software development through the 1990s, plus screech owls. Welcome to Oddly Influenced, a podcast about how people have applied ideas from outside software to software... Bonus episode: a circle-centric history of software engineering and the agile counterreaction, plus screech owls. (more)
g factor (psychometrics): Psychometric factor also known as "general intelligence"... The g factor typically accounts for 40 to 50 percent of the between-individual performance differences on a given cognitive test, and composite scores ("IQ scores") based on many tests are frequently regarded as estimates of individuals' standing on the g factor. (more)
Clive Thompson: Hundreds of Ways to Get S#!+ Done—and We Still Don’t. Even with a glut of tools claiming to make us all into taskmasters, we almost never master our tasks. (ToDoList, Getting Things Done) (more)
John Seely Brown and Estee Solomon Gray: The People Are the Company. Revolutions start in the most unexpected places and with the most unlikely heroes. Who would imagine that the conventional wisdom of the Industrial Age would be challenged by copier repair technicians - "tech reps" - at Xerox? (more)
William Gillis: Organizations Versus Getting Shit Done. (Getting Things Done) Organizations have a lot of downsides. Anyone who’s ever attended a meeting recognizes this on some level. And yet most folks persist in an either instinctive or confused idealization of forming and participating in organizations. (more)
life-time value (of a customer)
getting a product potential-customer to their first actual Use - see AARRR, Onboarding
Yelling is not journalism. IGN just released a video called “Baldur’s Gate 3 is causing some developers to panic.” (more)
how happy your customers are with your offering - experience quality, is it compelling, etc.
Lenny Rachitsky: Develop Product Sense to Build Great Products. Product sense is the skill of consistently being able to craft products (or change existing products) that have the intended impact on their users. (more)
This is the publicly-readable WikiLog Digital Garden (20k pages, starting from 2002) of Bill Seitz (a Product Manager and CTO). (You can get your own pair of garden/note-taking spaces from FluxGarden.)
My Calling: Reality Hacking to accelerate Evolution by increasing Freedom, Agency, and Leverage of Free Agents and smaller groups (SmallWorld) via D And D of Thinking Tools (software and Games To Play).
See Intro Page for space-related goals, status, etc.; or Wiki Node for more terse summary info.
Beware the War On The Net!
Current:
- head of product for an early-stage boot-strapped company
- founder FluxGarden for Digital Garden hosting
- wrote Hack Your Life With A Private Wiki Notebook Getting Things Done And Other Systems ASIN:B00HHJA5JS
My Coding for fun.
Past:
- Director Product Managment, NCSA Sports
- CTO/Product Manager at a series of startups: MedScape, then Axiom Legal, then Living Independently, then DailyLit, then AEP...
- founded Family Financial Future, personal-financial-planning nagware for parents
- consulting
- founded Teamflux.com, a hosting service for wiki-based collaboration spaces.
- founded Wikilogs.com, a hosting service for WikiLog-s (wiki-based weblogs).
Agile Product Development, Product Management from MVP to Product-Market Fit, Adding Product To Your Startup Team, Agility, Context, and Team Agency, (2022-10-12) Accidental Learnings of a Journeyman Product Manager
Oligarchy; Big Levers, Theory of Change, Change the World, (2020-06-27) Ways To Nudge Future; Network Enlightenment, Optimistic Near Future Vision; Huge Invention; Alternatives To A College Degree; Credit Crisis 2008; Economic Transition; Network Economy; Making A Living; Varieties Of Info Technology Jobs; Generative Schooling; Product Oriented Unschooling; Reality Hacker; A 20th Century Economic Theory
FluxGarden; Network Enlightenment Ecosystem; ThinkingTools Interaction as Medium; Hypermedia Pattern Language; Everyone Needs Their Own ThinkingSpace; Digital Garden; Virtual ThinkingSpace; Thinking Tools Companies; Webs Of Thinkers And Thoughts; My CollaborationWare History; Wiki Proliferation; Portal Collaboration Roadmap; Wiki For GroupWare, Overlapping Scopes Of Collaboration, Email Discussion Beside Wiki, Wiki For CollaborationWare, Collaboration Roadmap; Sister Sites; Wiki Hack
Personal Cloud; 2018-11-29-NextOpenInfrastructure, 2018-11-15-BooksVsTweets; Stream/Flow Vs Garden/Stock
Social Warrens; Culture War; 2017-02-15-MindmapCultureWarSocialMediaEconomy; Cultural Pluralism
Fractally Generative Pattern Language, Small Tribe, SimplestThing, Becoming A Reality Hacker, Less-Bullshit Living, The Craft; Games To Play; Evolution, Hack Your Life With A Private Wiki Notebook, Getting Things Done, And Other Systems
Digital Therapeutics, (2021-05-26) Pondering a Mental Health space, CoachBot; Inside-Out Markov Chain